Atari Centipede Arcade Game Download

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Atari centipede arcade game download pc

Download Centipede for Windows. This is the cool, classic arcade game of Centipede for your. Centipede, play Atari's popular licensed arcade game online for free. In this retro game, move the Bug Blaster to shoot darts at the centipede. Developed by Atari, Inc. Released 1982 Also For Apple II, Arcade, Atari 2600, Atari 5200, Atari 7800, BBC Micro, Browser, ColecoVision, Commodore 64, Game Boy, Game.

This single-CD collection features emulations of 80 rare and popular games from the 1980s heyday of corner arcades and Atari VCS consoles. Billed as 'the largest collection of classic Atari games ever assembled on one disk,' Atari: 80 Classic Games in One features PC ports of over a dozen arcade hits -- such as Asteroids, Battlezone, Centipede, Missile Command, Pong, and Tempest -- as well as scores of 2600 emulations, including Adventure, Air-Sea Battle, Breakout, Crystal Castles, Dodge 'Em, Maze Craze, Yars' Revenge!, and Night Driver.

80 Classic Games is like going to a reunion, seeing tons of old friends you've neglected to keep in touch with, and realizing they haven't changed a bit. If you had never met those friends (i.e., not played the games), the reunion would seem pretty boring. Nostalgia is the key word here. That being said, all of the classic Atari games I remember playing as a kid are on this disc. Some of my old favorites include Adventure, Haunted House, Star Ship, Surround and the arcade version of Crystal Castles. However, since the compilation consists of all first-party Atari games, missing are some of the third-party whoppers. The inclusion of Pac-Man, Space Invaders, Galaxian, Frogger, Pitfall or for that matter, the excellent-but-rare Pitfall II: Lost Caverns would have required the manifestation of a small legal miracle (and may just have caused my head to implode from sheer gaming ecstasy), but it's disappointing to not have all the great 2600 games in one place.

In addition to the games, this package comes loaded with special features. We've seen the bonus material before on older Atari compilations like Atari Anniversary Edition and Atari Greatest Hits, but things like images of original box art and cartridges and game documentation scans including some great DC comic books for Centipede and Swordquest: Earthworld are all quite novel and will bring a smile to any old-school gamers face. There's also a short series of video interviews with Nolan Bushnell (the Atari-meister himself) which includes discussions of the creation of the company and it got its name (it's derived from the Japanese game called 'Go'). However, since the special features are a few years old, they're definitely showing their age. A DVD-quality redux of the low-res bonus material should have been included and is a necessity for any future Atari compilations.

Back in the day, part of the fun of playing an Atari game was figuring out exactly how to play it. Instruction manuals were not the novellas they are now, and games like Swordquest that simply required you 'find the hidden clues and solve the puzzle' were part of the Atari experience. If you're in doubt, ample documentation, game options, and tutorial text are present to help you figure out exactly how to play a game. Some notable exceptions to this rule include the enigmatic Basic Programming and the parser strategy Stellar Track. If you're into having any fun, you probably won't be playing these games anyway.

Let's be honest, though: The graphics in Atari 2600 games stink by today's standards. Most of the games show your character (a blocky shape) throwing something (a line shape) or wielding a weapon (an arrow shape) to destroy enemies that come in all sorts of geometric variations. Anti-aliasing is nonexistent, the pixels are huge, and the screen will flicker when there are too many sprites on screen. The wire frame vector graphics in games like Tempest and Major Havoc are by far the coolest, and the more advanced games in the 'Arcade Classics' section will undoubtedly get the most play time.

Similarly, the sound in 80 Classic Games consists of beeps, boops, and the occasional digital melody. Retro samples are back in a big way, however, and some games have trippy tunes and even speech (as in Quad Run) that any electronic music artist would do good to check out.

The Verdict

Electronic games have come a hell of a long way in the past twenty-five years. To view modern day classics like Prince of Persia: The Sands of Time and Warcraft III and realize that they arguably evolved from Adventure and Combat is enough to blow your mind. For gamers pushing thirty, Atari 80 is a window to the past and the essential anthology of Atari classics. For the uninitiated, 80 Classic Games could be the first course book in your self-education of 'The History of Electronic Gaming.' If 'course book' isn't a phrase you want associated with your PC gaming, then pass on this compilation. But if you believe in video games as something more than a simple pastime, 80 Classic Games is a piece of history.

People who downloaded Atari: 80 Classic Games in One! have also downloaded:
Atari Anniversary Edition, Atari Arcade Hits, Namco Museum 50th Anniversary, Activision's Atari 2600 Action Pack, Microsoft Return of Arcade, Activision's Atari 2600 Action Pack 2, William's Arcade Classics, Asteroids

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  1. Centipede
4 / 5 - 7 votes

Description of Centipede Windows

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Following on from their most recent 'arcade classic' remake, Frogger, Hasbro have released an all-new, 3D enhanced Centipede that they hope will appeal to both the current generation of action gamers, plus those with a more vivid memory of the 80's seeking a satisfying retro fix. Did Leaping Lizard modify enough of the simplistic arcade game to warrant the more nineties-compliant $40 price tag?

The premise

Centipede atari game online

Since the original game was, um, rather lacking in any plot whatsoever, Centipede opens with a professionally produced cutscene, very light-hearted in tone, where an old man narrates of a legend: every 100 years, huge bugs sleeping within the bowels of the Earth come out of their hibernation to follow their master (ie. the big centipede you gotta shoot). Just before you launch into the game, you're also rewarded with a short movie that explains how you were picked to be the 'hero' in the shooter device; basically you were the unlucky wretch who was rudely awakened one morning by a cooky wizard with a crooked stick that he claims led him to you. Mystic powers decided you were the chosen one. 'Bah to that!' I'd say, but that's just selfish little me.

Anyway, you are offered the option of two gameplay modes before you begin: arcade and adventure. I won't get into a semantic argument here, but rest assured, 'adventure' mode is no Grim Fandango. Arcade is essentially a recreation of the original Centipede from the arcades -- you remain on the one 'map' throughout and progress through the levels, each getting consistently more difficult due to more enemies, faster centipedes etc. The objective is completely pinball-esque in nature -- get a high score. Fun for a little while, but this was obviously gameplay best suited to the 'have a go, move on to the next' nature of an eighties coin-op.

Something new

The 'adventure' game is the main bulk of this new Centipede and is actually surprisingly fun. You advance your way through the varying levels in five different environments of the Weedom's kingdom (the Wee citizens are who you're protecting from the dreaded centipede -- no I'm not turning Scottish). Now unlike the arcade version, each level is a fully 3D environment -- you can play from a few different viewpoints which can be toggled between at any time: top-down, from directly behind, and actually in the cockpit.

Centipede is a slight mix of regular shoot 'em up and platform game. Many of the levels have 'secret' areas away from the main playing field, usually reached by jumping on ledges. They're often not too hard to find, just a little exploration is necessary. It's quite a nostalgia trip playing in this 3D world, but seeing all the familiar elements of the original arcade game up close and from all different angles; including the centipede itself, that annoying spider that hovered around your shooter ship at the bottom of the screen, the scorpion, and the actual mushrooms the centipede would zig-zag through.

Also new to this version are the extra weapons and powerups available. There's about 18 altogether ranging from laser upgrades which run on a time limit, shields that can be stockpiled so that you can survive beyond one 'hit', and 'special weapons' which you fire on command and can scroll through if you've acquired more than one.

Your primary objective in each level is to destroy the advancing centipedes (of course), but you also have additional objectives which change in each scenario. These vary from rescuing the Wee citizens which flee from their housing periodically throughout the level (just run into them and they're transported to safety by special technology attached to your ship -- hey is any of this game plausible?) -- some of whom actually help you by attacking the bad guys themselves, but suffer from limited powers -- along with protecting houses and special crystals which some creatures can suck the lifeforce out of. These objectives are never criteria for your success in each mission, but they do reward you with additional points, which consequentially results in more lives.

Gameplay is certainly fast and furious, especially on the later levels as you have all manner of creatures coming at you from all angles. Unlike the original, where nothing ever happened behind you, this game has you constantly watching your sides and back. The radar provided is invaluable, and color coded to let you know if a bug is approaching, there's a power-up nearby or a Wee person to save. As is tradition, at the end of each gameworld, you're pitted against the 'big boss guy', who usually requires a lot of firepower, agility and some thinking to defeat.

Additionally, there's a multiplayer mode for those of you gamers who aren't so addicted to your PC that you've actually spent the time necessary to develop real-life relationships with people (as pointless as that may seem sometimes). The fun part is, you can play split-screen, which is an admirable quality to implement in any game these days. There's also the option to play over LAN or Internet. Unfortunately, there are very few game types available: 2 player and co-op only (players are invulnerable to each other's shots in the game so there'll be no 'makeshift deathmatches' going on either). I wasn't able to find an opponent on the Internet to test the stability and quality of modem netplay, sadly, since co-op games tend to fare badly with the Internet gaming community.

Pacman's graphics rulez!

Centipede sports some heavily updated graphical effects along with its new 3D engine work-over. Visually, the game is actually fairly impressive, taking advantage of the 3Dfx cards (Glide only folks, no OpenGL or D3D here -- sorry TNT owners!). The whole land is extremely colorful and cartoony, enemy creatures are made up of rather jagged looking polygons but the effect works ok and the textures are detailed. In fact, using the cockpit or bumper viewpoints and seeing these insect-like creatures coming right at you can actually land quite a scare. Speed is very smooth and fast, and should run great even on lower-end Pentium systems.

Audio effects are nothing to write home about, but probably because they're trying to pay homage to the original blips and blops of the coin-op era. There are a few additional effects like speech from the villagers when they cry for help and thank you for being saved. Strangely, there's no sound that acknowledges any sort of impact -- for example, when your ship is destroyed or your lasers make contact with the centipede. It would be nice to hear a satisfying explosion or whump, but tis not to be.

Conclusion

Centipede is a fun and reasonably addictive experience. The gameplay is not original by any means but does a lot to extend the world of Centipede from the coin-op version. If you or someone you know is a 'true' arcade gamer that can handle the frantic pace (and cutesy graphics) then you could do far worse than this very polished game from Leaping Lizard. My main quibble is with the asking price -- this is certainly not just a typical cash-in to rip off the community of ignorant casual gamers looking for a retro fix, but it's a shame the game wasn't selling in the standard budget price range of $20, rather than its current $40 listing. At $15-$20, I would issue a deserved recommendation to any trigger-happy arcade fan looking for a simple diversion -- and with the split-screen mode, they could even bring a friend.

Review By GamesDomain

Captures and Snapshots

Screenshots from MobyGames.com

Comments and reviews

Free Atari Centipede Game Download

Atari Centipede Arcade Game Download

Silverwolf9k2020-10-230 point

Ok, turns out that the .img file, needs to be converted into an iso file, google img to iso and you will find it quickly.

Silverwolf9k2020-10-230 point

To the previous comments, alot of games that are windows 98 and older dont like to run on anything past XP as the 16 bit system was removed. If you have an old XP disk lying around, or have a friend with one, along with a working key, you can use virtualbox to emulate windows xp within a newer windows and then run the game. I am about to try the game myself once it downloads, if I have an issue I will post again.

hbooks2020-05-161 point

I also got a pop up saying it's corrupted :(

Centipedeplayer2020-05-123 points

Also got pop up saying the disc image file is corrupted. Any way to fix this?

User12020-04-274 points

Atari Centipede Arcade Game

It states the Disc image file is corrupted. Could you please verify if the file doesnt have any issue?

Atari Centipede Game Full Screen

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